Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.
Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar; load times, memory usage, and performance problems.
Evolving and solving new ways to build game engine tech.
Supporting internal teams with best practices and new implementations.
Supporting external clients with new technology.
Either / Both a degree in Engineering, Computer Science or Big portfolio (GitHub, Site, Prototypes);
Excellent C++ skills (API design, patterns, memory management).
Knowledge of rendering pipelines and APIs (OpenGL, Vulkan, DirectX)
Pragmatic and creative problem solver.
Familiarity with different game engines and architectures (Unreal / Unity / Godot);
Preferably 4+ years experience working in Game Development (self-made prototypes valued);
Experience with at least one version control system (preferably GIT);
We have :
Work (comes with free coffee, fruit and snacks!)
Mentoring and Talent Development programs
Soccer and Volleyball
We really value your ambition and passion but before proceeding,
please make sure you meet the requirements for this job.
If so, be yourself, come as you are!