A Conference system is a system supporting big or even huge meetings. Basically a Conference system consists out of Delegate devices and optionally Interpretation devices which are connected via Ethernet / IP.
Most important functionality of the system is to assure that audio is captured and streamed towards each Delegate device such that people do hear and understand each other.
Software is running on a central server and on each individual device which are developed in Eindhoven (Netherlands). Software running on the devices is mainly written in C++ and depending on the device type running on FreeRTOS of Linux.
The software running on the server is written in C# running on .NET.
Software is developed in SCRUM teams executing 2-week sprints, Software Quality is considered as an important aspect and therefore we value Clean Code.
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